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Game Studies All Showcase« Prev Page | Next Page » Pages: 1 [2] 3
Satellite Uplink | More info...
A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
The Zero-Game Studio | More info...
Applied research lab specifically looking at game form. Located in Visby, Gotland, Scotland.
DFC Intelligence: Game Industry Research | More info...
Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
Game Research | More info...
Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
John Unsworth: Living Inside the (Operating) System: Community in Virtual Reality | More info...
Essay discussing communities in MOOs, using PMC-MOO as a case study and discussing scholarly and pedagogical trajectories of MOOs. 1996.
Pargman, Daniel: Code begets community | More info...
Extracts of a PhD thesis on SvenskMUD and the management of a virtual gaming community.
Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life | More info...
Article by Craig A. Anderson, University of Iowa and Karen E. Dill, Lenoir-Rhyne College, showing increased aggression in video game players.
Global Timoto | More info...
One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
Klevjer, Rune: In Defence of Cutscenes | More info...
Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
New International Association for Digital Games Researchers | More info...
Brief information on this initiative by Digiplay, and a call for participation.
Video Game Culture: Leisure and Play Preferences of BC Teens | More info...
Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.
Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest | More info...
Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
Buzzcut | More info...
A collaborative weblog on the theory and criticism of electronic entertainment and video games, led by David Thomas.
Games, Gamers and Gaming Culture | More info...
Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
Gaming People | More info...
A collection of articles written by game designers, media critics, and players about computer and video game culture and its implications on society.
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